11.23.07

Screenshots and updates

Posted in Uncategorized at 9:19 am by swrittenb

Now that we’re trapped inside with the snow and ice outside here in Ontario, it’s easier to be productive. :) Here’s a few screenshots to show the hovering system, as well as some of the new features sitting on the server-side.

20071123-1.gif

The artifact interface was refactored a bit to separate things into quest items and usable, weapons, and armours. It might make sense to break this down even further in the future, but this gives a good idea of the range of items available at the time. Also, the hover box is present. Previously, each artifact had a separate page, which was really annoying to use. This seems a lot cleaner, and should save some extra hammering on the database!

20071123-2.gif

Here’s the top area on the character page. The weapons and armour have been cleaned up, and take advantage of the hovering UI instead of wasting real estate. The buff system is in the lower left. Hopefully this concept works well – I’m expecting a bit of problem if the server gets laggy, and the absolute time buffs become less usable. Of course, if that happens, it’s possible to just increment the buff durations and get a better server. We’ll see!

The skill paths are relatively basic right now, but they definitely have an immediate impact on how your character handle themselves in combat. The FAQ page has been updated with the skill paths as they stand now, and in the near future, the next levels of this system should go in. Crafting and more artifact use in general are a big focus right now, as well as adding to the combat content.

Leave a Comment

You must be logged in to post a comment.